πŸ’° Core-Billing

πŸ’° Core-Billing
  • πŸ’° Core-Billing
  • πŸ’° Core-Billing

This item is free.

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Core-Billing β€” FiveM Player Shop Billing System

Lightweight server-side billing system for FiveM player-owned shops and services. Employees bill nearby players, customers accept or decline in real time, and everything is validated server-side β€” no client manipulation possible. Built for QBCore, QBox, and ESX.

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Why Core-Billing?

Most billing scripts are either bloated job frameworks or thin client-side hacks. Core-Billing is focused β€” employees send bills to nearby players, customers get a real-time accept/decline dialog, profit splits calculate automatically, and pending bills clean themselves up. Everything critical runs server-side. No exploitable client events, no economy leaks.


πŸ’° Features

  • Employees bill nearby players for goods or services
  • Automatic employee profit calculation β€” configurable percentage
  • Customers accept or decline bills in real time via ox_lib dialog
  • Pending bills expire automatically if ignored or declined
  • Server-side price validation β€” no client-side manipulation possible
  • Pending bills tracked and cleaned up on payment or expiry
  • Lightweight β€” no bloat, built for real gameplay flow

βš™οΈ Requirements

  • ox_lib
  • Renewed-Banking
  • QBCore / ESX / QBox β€” auto-detects on start

πŸ“₯ Links

πŸ’¬ Discord β€” discord.gg/TBb4QKHQtm

πŸ™ GitHub β€” github.com/Core-Forge-5

πŸ“Ί YouTube β€” @CoreForgeFivem

πŸ“‹ CFX Thread β€” forum.cfx.re

πŸ’¬ Support via Discord. Free updates included.


Core-Billing β€” Built by CoreForge.